3D artists and technical directors
Starting a new 3D character or environment project that requires organized asset folders across multiple DCC tools.
The Project_Art mind map template organizes a 62-node file structure for 2D, 3D, and 4D art production, separating work-in-progress (WIP) from final deliverables. It includes branches for 'draws', 'modeling', 'texturing', and 'rendering' with specific software nodes like 'mari', 'mudbox', 'modo', 'cinema4d', and 'maya'. The template serves as a project management cheat sheet for digital artists and studios, providing a ready-to-use folder hierarchy for asset tracking. Its WIP branch covers 2D compositing, 3D utilities (e.g., 'vertexmaps', 'grasshopper nets'), and 4D compositing, while the Final branch stores versioned outputs such as 'Concepts', 'Renders', and 'Sequences'. This Project_Art template streamlines file organization across multiple software pipelines, reducing time spent on folder setup.
이용약관Starting a new 3D character or environment project that requires organized asset folders across multiple DCC tools.
Handing off WIP files to a compositing team and need a clear separation between 'draws', 'testrenders', and 'final_refs'.
Archiving final deliverables with version control, storing 'Concepts', 'Renders', and 'Sequences' per version.
Download and open the .xmind file to access the pre-structured 62-node hierarchy for your art production workflow.
Tailor the 2D, 3D, and 4D branches to your specific software pipeline and rename version nodes to track your final deliverables.
Add custom nodes for additional tools like Substance Painter and export the map as a PDF or image to coordinate with your team.
It includes 62 nodes organized under WIP (2D, 3D, 4D) and Final branches, covering sketches, modeling, texturing, rendering, and versioned outputs like 'Concepts' and 'Sequences'.
Open the .xmind file, expand the '3D' > 'rendering' branch, and replace the placeholder folders (e.g., '3ds max', 'maya') with your actual project render files.
Yes, it's fully editable in Xmind. You can add, rename, or delete nodes to match your pipeline, and export as an image or PDF for reference.
Yes, share the .xmind file via cloud or version control. Team members can update the WIP and Final branches to track asset progress.
It supports 2D (drawing, compositing), 3D (modeling in NURBS/Poly/Sculpt, texturing in Mari/Mudbox/Modo, rendering in 3ds Max/Cinema4D/Maya), and 4D compositing.
전 세계 크리에이터와 마인드맵 템플릿을 공유하고 작품으로 수익을 창출하세요.