Instructional designers and academic technology managers
Planning a university-wide lecture capture initiative
Participatory media for academic purposes is a comprehensive mind map template covering 78 nodes across 8 major branches, designed for educators, instructional designers, and academic technologists. It explores the use of audio and video technologies in higher education, including lecture capture (e.g., Echo360, YouTube.edu), academic podcasting via iTunes U, and audio/video feedback methods such as Asset video feedback and Sounds Good. The template also addresses academic discourse through multimedia annotation (Synote) and production (Mike Wesch), as well as learner experience across platforms like mobile and collaborative tools. It raises critical questions about when audio/video is appropriate, formative vs. summative use, and the nature of new knowledge, making it a valuable resource for integrating participatory media into teaching and learning.
Terms and ConditionsPlanning a university-wide lecture capture initiative
Designing audio/video feedback workflows for large courses
Exploring multimedia assessment and eportfolios in a program review
Open the .xmind file to browse the eight major branches covering lecture capture, academic podcasting, and multimedia annotation.
Edit existing nodes or add new branches to tailor the audio and video technology strategies to your specific institutional policies.
Save your finalized mind map as a PDF or image to share collaborative media insights with other educators and instructional designers.
The template includes 78 nodes covering lecture capture, academic podcasting, audio/video feedback, academic discourse, learner experience, platforms, and critical questions. It references specific tools like Echo360, iTunes U, Synote, and Sounds Good.
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