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MCR Penalties

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About

The MCR Penalties mind map template provides a comprehensive, structured overview of all possible penalties in Mahjong Competition Rules (MCR) as interpreted by the European Mahjong Association (EMA). Compiled from the 'Green Book' (2006-10), EMA MERS regulations (2010-08), and referee seminar materials, this 59-node template covers six major penalty categories: erroneous calls, erroneous sequence, tile errors, passing of information, severe fouls, and being late. Key nodes include 'false hu call' with subcategories like 'invalid hand' and 'call with dead hand', and 'tile errors' detailing 'replacing a false flower' and 'too few/many tiles'. This cheat sheet serves as a quick reference for tournament referees and players, ensuring consistent enforcement of MCR rules.

Terms and Conditions

When to use this template

Tournament referees and judges

During a MCR tournament when a referee needs to quickly assess a penalty for a false hu call or tile error.

Competitive Mahjong players

When a player wants to study MCR penalty rules to avoid common mistakes like late calls or erroneous sequences.

Referee trainees and instructors

During referee training sessions to review all penalty categories and their specific applications.

How to use this template

Step 1

Access and Explore Penalty Branches

Open the template in Xmind to navigate through the six major penalty categories including erroneous calls and tile errors.

Step 2

Review Detailed Infraction Subcategories

Expand specific nodes like 'false hu call' to view detailed subcategories and descriptions derived from official EMA regulations.

Step 3

Customize and Export Reference Materials

Add tournament-specific notes to the map and export it as a PDF or image for quick offline reference during matches.

Frequently asked questions

The template covers six categories: erroneous calls, erroneous sequence, tile errors, passing of information, severe fouls, and being late. Each includes specific infractions like false hu calls, late calls, tile errors, and time-based penalties.

A false hu call has several outcomes: if the player realizes before revealing tiles, it's a minor penalty; if the hand has correct combinations but lacks 8 points, or is invalid or dead, penalties escalate. The template details each scenario.

Being less than 10 minutes late results in a -10 point penalty; less than 15 minutes incurs -20 points; more than 15 minutes leads to session disqualification (0 score/0 match points).

If the error is noticed before putting the tile in the hand, it is correctable. Once the tile is placed in the hand and a fellow player points it out immediately, the error cannot be undone.

Severe fouls include obstructive play and severe disturbance. These are serious infractions that can lead to disqualification or other harsh penalties as per tournament regulations.

Yes, the template is available under a CC by-sa (DE 3.0) license and can be edited in Xmind. It is designed as a reference for referees and players.

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