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Learning design and technology

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概要

The Learning Design and Technology mind map template provides a comprehensive framework for instructional designers, educators, and e-learning professionals, covering 228 nodes across four major branches: Instructional Design and Design of Learning, Design Stage, Technology, and Instructional Design Model (IDM). It integrates key learning theories such as Behavioral, Cognitivism, and Constructivism, and includes instructional theories like Gagné's Nine Events of Instruction and Revised Bloom's Taxonomy. The template also details the ADDIE model, Dick and Carey system approach, and ASSURE model, making it a complete reference for designing effective learning experiences. With specific nodes like 'Gantt Chart', 'Storyboard', and 'Cognitive tools', this mind map serves as both a planning tool and a cheat sheet for learning design projects.

利用規約

このテンプレートを使うタイミング

Instructional designers and e-learning developers

When starting a new instructional design project and need to choose a suitable instructional design model (IDM) like ADDIE or Dick and Carey.

Curriculum designers and educators

During the planning phase of a course to define learning objectives, sequence activities, and select appropriate technology tools.

Training managers and academic coordinators

When evaluating and revising existing instruction by referencing learning theories and assessment strategies from the template.

このテンプレートの使い方

ステップ 1

Open and explore core branches

Open the template in Xmind to navigate the four primary branches covering instructional design, technology, and established learning models.

ステップ 2

Review and customize detailed content

Expand sub-nodes to study specific theories like ADDIE or Bloom's Taxonomy and edit the existing nodes to fit your specific project requirements.

ステップ 3

Enhance and share your design

Attach relevant resources to your map and export the final framework as a PDF or image to collaborate with your educational team.

よくある質問

The template includes 228 nodes covering learning theories, instructional theories, design stages, technology tools, and instructional design models like ADDIE and ASSURE.

Start by selecting an instructional theory (e.g., Gagné's Nine Events), define learning objectives, plan the sequence of activities, choose technology tools, and follow an IDM like ADDIE for development.

Yes, educators can use it to structure lessons by applying learning theories, creating storyboards, and selecting appropriate cognitive tools for student engagement.

Absolutely. You can add, delete, or modify nodes, attach notes and links, and change the layout to fit your specific project needs.

Yes, it lists tools like Word Processor, Scratch, Edmodo, and 3D platforms such as Active World and Second Life.

Psychological tools include learning objects and web pages, while psycho-technical tools are construction and cognitive tools like mind mapping software that extend the mind.

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