Game Designers and Systems Architects
Designing the initial itemization and equipment system for a new mobile RPG or MOBA
The Trang bị - core mind map template provides a comprehensive framework for game designers and developers to manage hero equipment systems. This 87-node Trang bị template covers the essential lifecycle of in-game items, from visual aesthetics to complex stat-boosting mechanics. It is structured into three primary branches: Mô tả (Description), Phân loại (Classification), and Cơ chế thay đổi (Change Mechanisms). By using this Xmind cheat sheet, teams can define how items like 'Trang bị + HP' or 'Skin' impact gameplay and monetization. The map serves as a central source of truth for balancing 'Trang bị gia tăng chỉ số' (stat-increasing equipment) and outlining the progression paths for hero enhancement.
Terms and ConditionsDesigning the initial itemization and equipment system for a new mobile RPG or MOBA
Documenting the technical requirements for equipment upgrade UI and backend logic
Planning a monetization strategy involving skins and stat-boosting equipment packs
Open the .xmind file in Xmind desktop or web to view the full 87-node equipment hierarchy.
Navigate to the 'Phân loại' branch and replace the placeholder stat types with your specific game attributes.
Customize the 'Cơ chế thay đổi' section to reflect your game's specific enhancement and tier-up mechanics.
This template includes a structured breakdown of game equipment systems, covering item descriptions, classification between stat-boosting and cosmetic items, and the technical mechanisms for upgrading or enhancing gear.
You can use the 'Phân loại' branch to list every item type, such as 'Trang bị + Damg', and then use the 'Cơ chế thay đổi' branch to define the costs and materials required for each upgrade level.
Yes, the template is fully editable. You can add new equipment categories, adjust the 'Nâng bậc' logic, or expand the 'Skin' section to include specific rarity tiers or visual effects.
This structure is used to map out where players obtain the materials needed for equipment upgrades, ensuring a balanced economy between item demand and resource supply.
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