Lead Game Designers and Systems Architects
Initial game design phase for defining combat and utility skill systems
The SKILL - BMT - CORE mind map template is a comprehensive framework designed for game designers and developers to architect skill systems within a gaming ecosystem. Covering 185 nodes, this template provides a structured approach to defining character abilities across different gameplay modes including PVP, PVE, and Resource Mining (MỎ). It serves as a technical SKILL - BMT - CORE cheat sheet for balancing mechanics and ensuring that skill designs remain logical with hero archetypes, personalities, and visual styles. The map is organized into two primary branches: Mục tiêu (Objectives) and CHỐT (Finalized Mechanics), allowing teams to bridge the gap between creative brainstorming and technical implementation. By utilizing this SKILL - BMT - CORE template, developers can systematically categorize skills by environment or target audience while planning for future expansions like Support Skills (SKILL SP).
使用條款Initial game design phase for defining combat and utility skill systems
Reviewing character-skill synergy to ensure thematic consistency with hero lore
Planning the technical implementation of skill upgrades and monetization
Download and open the .xmind file within the Xmind desktop or web application to access the full 185-node skill structure.
Navigate to the CƠ CHẾ branch to customize the upgrade logic and financial costs associated with your specific game's skill system.
Expand the Thư viện danh sách SKILL node to input specific names and descriptions for your Hero and Pet abilities.
This template includes a deep dive into skill categorization, mechanical definitions, and deployment strategies. It covers objectives for different game modes, financial mechanics for skill progression, and a library structure for hero and pet abilities, totaling 185 nodes of detailed game design data.
You can use the CƠ CHẾ (Mechanics) branch to define how skills are upgraded and maintained. By mapping out the 'Cơ chế nâng cấp SKILL' and 'CƠ CHẾ TÀI CHÍNH', you can visualize the cost-to-benefit ratio of each ability to ensure fair gameplay.
Yes, the template is fully editable. You can modify the existing 185 nodes, add new branches for specific character classes, or adjust the 'ĐỊNH NGHĨA CÁC KĨ NĂNG' (Skill Definitions) to fit your specific game genre and technical requirements.
The best way is to utilize the 'Thư viện danh sách SKILL' branch. Separate your skills into the HERO and PET sub-nodes, then further categorize them by their environment of use as suggested in the 'Chia theo môi trường sử dụng' section.
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