Lead Game Designers and Narrative Directors
Initial pre-production phase to define the narrative scope and technical constraints of a new game project
The Key Game Story ver 1 mind map template provides a comprehensive framework for game designers and narrative writers to structure their creative process. This 61-node template covers essential development pillars including 'Thông tin sơ bộ về game' (Preliminary Game Info), 'Mục tiêu game story' (Game Story Objectives), and 'Yêu cầu' (Requirements). It is designed to help teams define technical constraints like 'Đồ họa 3D' (3D Graphics) alongside narrative elements such as 'Hậu tận thế' (Post-apocalyptic) settings. By using this Key Game Story ver 1 cheat sheet, creators can ensure their storytelling serves as a direct input for game development, bridging the gap between literary 'Truyện chữ' (Prose) and visual 'Truyện tranh' (Comics) formats. The structure emphasizes character sketching for 'Hero', 'Boss', and 'Quái' (Monsters) to maintain narrative consistency throughout the production cycle.
Terms and ConditionsInitial pre-production phase to define the narrative scope and technical constraints of a new game project
Pitching a game concept to stakeholders by presenting a clear roadmap for story chapters and character arcs
Onboarding new writers to ensure they follow the established 'quy chuẩn' (standards) for story operation and tone
Download the .xmind file and open it in Xmind desktop or web to access the full 61-node narrative structure.
Navigate to the 'Thông tin sơ bộ về game' branch to replace the placeholder genres and graphics settings with your specific project details.
Use the 'Biên soạn cốt truyện' section to break down your narrative into 'Chương' (Chapters) and link specific character requirements to each plot point.
This template is designed to provide a structured workflow for game narrative development. It helps writers define the game's genre, target audience, and world-building requirements, ensuring that the story effectively supports the technical and artistic needs of the game production team.
The template includes specific nodes for 'Hero', 'Boss', and 'Quái' (Monsters) under the requirements branch. It also features a dedicated section for 'Mô tả bối cảnh các hành tinh' (Describing Planet Contexts) to detail the biography and landscape characteristics of the game world.
Yes, while the template mentions 'Moba' and 'Đặt Boom online' as examples, the 'Thể loại' (Genre) and 'Bối cảnh' (Setting) branches are fully customizable in Xmind to fit any theme, from sci-fi to historical fantasy.
Absolutely. The 'Cách thức làm việc' (Working Method) branch is specifically designed for teams, allowing you to define communication tools and writing software to keep all collaborators aligned on the narrative vision.
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