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Humans

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Cas d’usage

À propos

The Humans mind map template is a comprehensive character stat sheet designed for game developers, RPG designers, and modders. It covers 99 nodes across 11 major branches including Zodiac, Auracite, Class, Weapon, Armor, Accessories, Character, Var Types, and Shield. This template provides a structured framework for defining character attributes, equipment, and progression systems. Key nodes include 'Stored Stats↑', 'Elemental Values', and 'Derived Stats', which help organize complex game mechanics. The template is ideal for building detailed RPG character systems with stats like Health, Aura, Courage, and elemental affinities (Fire, Water, Wind, Earth, Wood, Metal).

Conditions d'utilisation

Quand utiliser ce modèle

Game designers and system architects

Designing a new RPG character system from scratch

Game balance designers and QA testers

Balancing character stats and equipment for a game update

Mod developers and technical writers

Documenting character mechanics for a modding community

Comment utiliser ce modèle

Étape 1

Launch and Initialize the Template

Open the .xmind file in your preferred Xmind application to begin configuring your character's core attributes and base statistics.

Étape 2

Configure Equipment and Character Stats

Navigate through the Character and Equipment branches to define elemental values, armor slots, and weapon types for your RPG system.

Étape 3

Manage Progression and Scripting Data

Customize the Auracite branch for ability progression and use the Var Types nodes to align your character data with game engine scripting.

Questions fréquentes

The template includes 99 nodes covering character stats, equipment, elemental affinities, class systems, and variable types. Branches include Zodiac, Auracite, Class, Weapon, Armor, Accessories, Character, Var Types, and Shield.

Open the .xmind file in Xmind, then customize each branch. For example, under 'Character', set values for Health, Aura, and elemental resistances. Under 'Equipment', assign weapons and armor to slots.

Yes, the template is fully editable in Xmind (desktop, web, or mobile). You can add, remove, or modify nodes. It can be exported as PDF, image, or outline for printing.

Auracite represents a secondary progression system, tracking Level (Ap), Ap Growth, Class, and Unlocked Abilities. It can be used for skill trees or magic stones.

Yes, the 'Var Types' branch lists data types like Integer, Float, Bool, and List. You can add custom types or notes for your game engine's scripting language.

'Stored Stats↑' appears under Zodiac and Class branches, indicating a placeholder for base or stored attribute values that can be referenced elsewhere in the character sheet.

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