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Gaming with light

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Gaming with light preview 1

Cas d’usage

À propos

The 'Gaming with light' mind map template, with 131 nodes across a single sheet, explores how lighting technology can transform game design. It covers the role of light in creating immersion, displaying game status, and acting as treasure, while detailing user segments like 'Family timers' and 'Hyper socials/Friends'. The template maps game types from 'Complex' (with subcategories like 'Role play' and 'Board-game like') to 'Basic' (including 'Sport', 'Strategy', and 'Educational'), and examines business models via app stores. Key components include 'Physical props' such as 'Treasure balls' and 'Multifunctional lighting object', along with game rules like 'Treasure hunt with light feedback' and 'Players does not have infinite steps'. This 'Gaming with light' template is a comprehensive cheat sheet for designers and researchers exploring light-based interactions in gaming.

Conditions d'utilisation

Quand utiliser ce modèle

Game designers and creative technologists

Brainstorming new game concepts that integrate smart lighting and IoT devices.

Product managers and UX researchers

Mapping out user segments and game mechanics for a location-based or augmented reality game.

Interaction designers and game developers

Analyzing how light can be used for notifications, status display, and treasure mechanics in multiplayer games.

Comment utiliser ce modèle

Étape 1

Open and Explore the Template

Download the .xmind file and open it to explore the core branches covering lighting roles, user segments, and game types.

Étape 2

Customize Game Rules and Components

Add your own game ideas and define specific physical props or rules within the existing nodes to tailor the design to your project.

Étape 3

Finalize and Share Your Map

Refine the structure by deleting unnecessary branches and export your final mind map as a PDF or image to share with your team.

Questions fréquentes

The template includes 131 nodes covering the role of light, user types, game types, business models, game components, game guides, frequency, ages, and lessons from traditional games like Hide n seek and Pacman.

Open the .xmind file in Xmind, then explore branches like 'Role of light' to understand design principles, and 'Game components' to map physical props and rules. Customize nodes to fit your game concept.

Yes, the template is free to download and fully editable in Xmind. You can add, remove, or modify nodes to suit your project needs.

The template covers 'Complex' games (entertainment, extra purpose like exercising, role play, board-game like) and 'Basic' games (sport, strategy, adventure, logic, educational).

It includes 'Playing field' (number of rooms, lighting amenities), 'Physical props' (phone/tablet, multifunctional lighting object, treasure balls, real object extender, rentable accessories), 'Roles acted by players', and 'Game rules'.

Absolutely. The 'Types' branch includes 'Educational' under both 'Complex' and 'Basic', and the 'Role of light' branch covers 'Contain information' via modulation and color, ideal for learning scenarios.

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